Skip Navigation

Future Reality: Trends and Impact of New Media

Semester and Year SP 2018
Course Number ARTS-UG1643
Section 001
Instructor Cynthia Allen
Days F
Time 2:00 PM - 4:45 PM
Units 4
Level U
Foundation Requirement  

Notes/Restrictions

Description

Virtual reality (VR), augmented reality (AR), and mixed reality (MR) have come to be an integral part of new media culture. The genesis of and their relevance to new media are cultural imperatives to study and analyze -- from a creative, historical, psychological, philosophical, marketing, and technological perspective. Many artists (painters, photographers, filmmakers, animators, and writers), scientists, and technologists at NYU, as well as nearby YouTube Studios, and other NYC organizations are central to producing realistic and immersive three-dimensional environments – VR, AR and MR worlds. Through lectures, group discussions, blogs, field trips to museums and new media organizations, and workshops specific to new media innovations and applications, students will gain a framework to understand the importance of these evolving technologies and their impact on the arts, medicine, social justice, and behavioral science. Students from varying creative and technical backgrounds will participate in the development of new media art projects, intended to be showcased in a Virtual Reality environment. They will be introduced to and encouraged to take advantage of NYU’s Media Research Lab, LaGuardia Studio, and Lynda.com instructional tutorials, as well as using their own resources to aid in developing their new media projects.

Course Type

Arts Workshops (ARTS-UG)