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Democracy and Design: Imagining New Public Realms

Semester and Year WI 2018
Course Number ARTS-UG1633
Section 001
Instructor Carl Skelton, Gianpaolo Baiocchi
Days MTWR
Time 2:00 PM - 5:45 PM
Units 4
Level U
Foundation Requirement  

Notes/Restrictions

Description

What does it mean to design democratically? This course, an intensive 3D design studio, explores some of the many ways of answering this question by crossing boundaries between architecture and urbanism, social science research, public realm process, and technology. In this course, we begin by considering the network of public spaces (from the city’s streets to its power supplies) in New York City as a system of functional and aesthetic interactions and a social reality. We turn, then, to the possibilities of design to intervene in this network. What does it mean for an urban space to reflect democraticness? How should we, as democratically-minded designers, think about the sometimes conflicting demands of civility and the pressures of a well-functioning city? Students will work in teams to define these conceptual problems and will make use of state-of-the-art technology to develop designs that reimagine what a civil civic space might look like.

Course Type

Arts Workshops (ARTS-UG)